🏮 Start Here
Tidewatch: Survive the Night is a co-op survival game on Roblox. Your crew is stranded on a little island with an old lighthouse. By day you dig for treasure, chop wood, fish and raft to nearby islands. When the fog rolls in, the monsters come ashore — and they can't stand the light.
Your first ten minutes
- You arrive at the Crew Dock at sunset. Pick your keeper in the changing tent — each keeper has a small strength and a small weakness.
- Tap Play now (or step on a boarding raft) to sail to the island.
- On the island, gather driftwood, shells and sea glass. Craft a Driftwood Bonker and a Lantern at the workbench before dark.
- Feed driftwood into the lighthouse lamp. The ring of light around the lighthouse is your safe zone — monsters won't enter it.
- Survive until dawn. Every dawn your crew earns +1 night and every keeper earns 1 Moon Pearl.
The run
A run lasts up to 85 nights. Your crew shares one run: the night count, the lamp oil, your forts, your lighthouse upgrades and your Crew Chest are all saved together, so a friend can continue the crew's run even if you log off. Reach night 85 and every keeper who finishes earns the title Keeper of Tidewatch, 50 Moon Pearls and a golden lamp.
🌙 Surviving the Night
The light is safety
The lighthouse lamp burns oil all night. Driftwood feeds it (1 driftwood = oil); Lou the Lamplighter gets 50% more oil from every piece. Inside the light ring, monsters won't touch you and you slowly heal (a heart every 20 seconds). If the lamp goes out, the light shrinks to nothing and the night gets very dangerous — keep it fed.
Hearts & hunger
- You have 3 hearts (4 with the Big Heart pass). A crab pinch, a Brute slam and most monster hits cost 1 heart. Hearts per hit never go up, even on late nights.
- Hunger drains over time. Eat fish, coconuts, bananas and berries to fill it. Resting and healing need hunger of at least 15.
- Kelp Wraps (crafted: 2 Kelp, 1 Shell; carry up to 3) restore a heart when you press Heal.
- After any hit you get 2 seconds of grace where nothing can hurt you again.
Knocked out — the 20-second rule
At 0 hearts you're knocked out. A friend who reaches you within 20 seconds pulls you back up (if nobody else is on the island, the window is 8 seconds). Don't want to wait? Press Wake up now to faint right away and wake at the lighthouse — or in the nearest Rest Hut, for half the usual oil, with 1 heart. Mae the Medic's revives give the friend an extra heart.
Calm Mode
Turn on Calm Mode in Settings for a gentler game: monsters skip you entirely. It's per-player, so a calm keeper can still crew with braver friends.